Floor 4


Map

mapb4f4.gif (1808 bytes)

Enemies

b1e6.gif (2201 bytes) b1e7.gif (2569 bytes) b1e9.gif (2594 bytes) b3e5.gif (2496 bytes) b4e3.gif (2398 bytes) b4e5.gif (2574 bytes) b4e6.gif (2221 bytes) 

Communications

Comm Log - 12836

To: Gar

From: Unit 2789-01

We now know why most of our internal clocks are no longer in sync after the earlier battle for the base. We have discovered a complex human made weapon that will stop us temporarily from functioning. It sends out a blast of high RF that overloads our circuits and forces a short shutdown for all robots that happened to be on the same level. We wil send it to the labs in Building 3 for evaluation.

Comm Log - 12837

To: Unit 081

From: Unit 1002-33

We have discovered battle remains of a number of our troops. They appear to have been recently destroyed by a Laz Gun. Suggest there may still be surviving defense forces.

Transportation

Turbolift Room..............33/19

Important Items

combination.gif (914 bytes)Combination........................Random

keycardwhite.gif (886 bytes)White Access Card.............12/14

plottermodule.gif (889 bytes)Plotter Module......................17/05

Storage

Empty.

Tips

Carry a couple of Circuit Repair Devices with you, since there are several De-Plotter traps on this floor. Barring this, grenades are a must. To get the White Access Card, take out the Pulverizer at 14/14 with your Laz Gun, then set off a Neutron Detonator at 13/14. This will kill off the remaining Pulverizers.